
by Jonathan S. Harbour · Delmar Cengage Learning · tapa blanda · ISBN 9781598633429

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«Advanced 2D Game Development» is the 2D game development manual by Jonathan S. Harbour (Delmar Cengage Learning, paperback, 315 pages, in English).
Guide to building a 2D game engine from scratch with DirectX and C++. Throughout its chapters, key engine components are covered: 2D and 3D rendering, DirectInput input, FMOD audio, applied mathematics, multithreaded programming, Lua scripting and more; each chapter includes an example game to apply the techniques.
First edition published in June 2008 by Delmar Cengage Learning; the book belongs to the Technology category and its original language is English.
Aimed at game programming students and professional developers, with practical application in creating a complete 2D engine.
