
by Daniel Cotta Lobato · Premium Editorial · tapa blanda · ISBN 9788494963315

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Lucia, Agustin, Javier and Carmencita are quadruplet siblings who share a passion for video games. Their lucky star smiles on them the day they win a video game console in a raffle and rush to break their piggy bank to buy the trendy video game: The Worlds of Allende. But in the instruction manual they find a warning from Consolo, a mysterious virtual goblin who warns that excessive use can cause you to end up being controlled by the character you were controlling. Javier ignores this recommendation and spends more than seven hours in a row playing to reach the final combat with the cat Marfuz. It is at that moment when the goblin makes his appearance and forces him to take on a challenge that will end up plunging him into the fascinating worlds of Allende. There, with the help of the Luzardín and Llamarina light bulbs and the wisdom of Semoviente, he will have to cross the Nenúfar Galaxy, face cosmodragons and help the planet of Córcholis while looking for a way to return to Earth to save his own world from a much greater danger. The goblin of video games won the VI Children and Youth Narrative Prize of the Córdoba Provincial Council.
