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  4. Teach Yourself Game Programming in 21 Days
Teach Yourself Game Programming in 21 Days
Teach Yourself Game Programming in 21 Days
Programming and Languages

Teach Yourself Game Programming in 21 Days

by André LaMothe · Prentice Hall Iberia · tapa blanda · ISBN 9780672305627

4.3
5 people viewing thisViewed 2 times
Teach Yourself Game Programming in 21 Days
Teach Yourself Game Programming in 21 Days
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Product details

Author: André LaMothe
ISBN: 9780672305627
Publisher: Prentice Hall Iberia
Language: English
Format: tapa blanda
Release date: 1/1/1994
Pages: 120 pages
Last unit!2 people have it in their cart
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FREE shipping · arrives Nov 30 - Dec 3
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Synopsis of Teach Yourself Game Programming in 21 Days

This book is a practical guide designed to teach the fundamentals of game development in a structured way. Through daily lessons, the reader will learn to create their own game software, mastering essential techniques such as joystick handling, VGA graphics implementation, animation, and special effects. It is an ideal resource for those looking to get started in game programming with a step-by-step approach.

The book includes a CD-ROM with development tools, game engines, and practical examples that facilitate learning. Written by André LaMothe, this manual is a classic for computer enthusiasts who want to understand the logic behind game creation from scratch.



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