![Videojuegos y [para]traducción: aproximación a la práctica localizadora](https://image-hamelyn.b-cdn.net/products/9788490456255/1.webp?width=600&height=900)
by Ramón Méndez González, José Ramón Calvo Ferrer · Editorial Comares · tapa blanda · ISBN 9788490456255
![Videojuegos y [para]traducción: aproximación a la práctica localizadora](https://image-hamelyn.b-cdn.net/products/9788490456255/1.webp?width=250&height=375)
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«Videojuegos y [para]traducción: aproximación a la práctica localizadora» is the study by Ramón Méndez González and José Ramón Calvo Ferrer, in paperback.
Academic work on video game localization, a growing field in the industry. It covers theory (definition, history, process phases, stakeholders) and practice: how to tackle the textual elements (subtitling, dubbing, in-game) and paratextual elements (manuals, legal texts, guides, advertising) of the localizer's work.
First edition published by Editorial Comares in 2018, in Spanish, with 232 pages and dimensions of 17 x 24 cm.
For translation students who want to get started in video game localization and for industry professionals seeking a supporting work.
